'Because things don’t appear to be the known thing; they aren’t what they seemed to be neither will they become what they might appear to become.'
In this deceptively simple image a simple gesture accentuates not only a perception of an optical play about reality, but also leads on to a vision about a virtual world.
We enter the paradox of pick and choose.
The shift between figure and background position produces contradictory responses. The object - the car being used as a kind of toy - transforms and breaks the coherence between the object and ourselves. Evidently, one value must have another value.
We can be flexible: the playground is free to enter. Humour has the capacity to reveal ‘our will of absence’ - to guide things beyond their ascribed function. We laugh alongside our own rigidity.
Posted by Tessa den Uyl and Martin Cohen
'Playing'. Original photo, title and date unknown, by Alexsandr Malin |
We enter the paradox of pick and choose.
The shift between figure and background position produces contradictory responses. The object - the car being used as a kind of toy - transforms and breaks the coherence between the object and ourselves. Evidently, one value must have another value.
We can be flexible: the playground is free to enter. Humour has the capacity to reveal ‘our will of absence’ - to guide things beyond their ascribed function. We laugh alongside our own rigidity.
Dear Thomas,
ReplyDeleteMaybe, generally speaking, when we are awake we try to stay in control all the time and fortunately we received dreams! (A time out, or: 'a time in'). I think play (in the sense to discover) is at the basis of being, we only forget to play (or see the play) for we have to control all the time. I don't know whether we are too busy controlling and do not play or play serves to control. Sure is that play will more easily show errors in our understanding than control does. When play is understood as entertainment, I think it equals to control, thus desire.